Tuesday, November 25, 2008

4th Edition Feats

Martial Artist

Prerequisite: Martial Class
Benefit: If you are medium or smaller, your unarmed attacks deal 1d6 damage.

Whenever you make a critical hit, you can make an unarmed attack as a free action.
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Musketeer
Benefit:You are proficient with all Firearms

For the purpose of feats, powers and abilities, firearms count as crossbows. A one handed firearm counts as a hand crossbow.
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Imperial Magister

Prerequisite: Trained in KN: Arcana, Ritual Casting,
Special: You must be a recognized Imperial Magister by the Celestial Empire

Benefit: Once per day, you can cast a ritual of your level or lower for free. This cannot be a ritual of the Creation category.

The benefits of this feat can be revoked by the Celestial Empire. If it is revoked, it can be restored on attaining good status.
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Master of the Book
You have memorized the laws and teachings of the Shar'ia

Prerequisite: Trained in KN:Religion, Ritual Casting
Special: You must be a clergyman in Shar'ia of good standing

Benefit: Once per day you can cast a ritual instantly outside of combat. This cannot be a ritual of the Travel category.

The benefits of this feat can be revoked should you violate the Shar'ia. If it is revoked, you may attempt to attone for your sins.
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Ritual Specialist

Prerequisite: Ritual Casting

Choose a ritual. You may cast it for free once per day, or cast it instantly once per day. This choice is permanent. You may not choose a ritual of the Creation or Travel categories.

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Flying Kick
Paragon Tier

Once per round, if you critically hit with a ranged or area attack, you may charge that target and make an unarmed attack as a free action.

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