4th Edition Feats
Martial Artist
Prerequisite: Martial Class
Benefit: If you are medium or smaller, your unarmed attacks deal 1d6 damage.
Whenever you make a critical hit, you can make an unarmed attack as a free action.
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Musketeer
Benefit:You are proficient with all Firearms
For the purpose of feats, powers and abilities, firearms count as crossbows. A one handed firearm counts as a hand crossbow.
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Imperial Magister
Prerequisite: Trained in KN: Arcana, Ritual Casting,
Special: You must be a recognized Imperial Magister by the Celestial Empire
Benefit: Once per day, you can cast a ritual of your level or lower for free. This cannot be a ritual of the Creation category.
The benefits of this feat can be revoked by the Celestial Empire. If it is revoked, it can be restored on attaining good status.
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Master of the Book
You have memorized the laws and teachings of the Shar'ia
Prerequisite: Trained in KN:Religion, Ritual Casting
Special: You must be a clergyman in Shar'ia of good standing
Benefit: Once per day you can cast a ritual instantly outside of combat. This cannot be a ritual of the Travel category.
The benefits of this feat can be revoked should you violate the Shar'ia. If it is revoked, you may attempt to attone for your sins.
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Ritual Specialist
Prerequisite: Ritual Casting
Choose a ritual. You may cast it for free once per day, or cast it instantly once per day. This choice is permanent. You may not choose a ritual of the Creation or Travel categories.
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Flying Kick
Paragon Tier
Once per round, if you critically hit with a ranged or area attack, you may charge that target and make an unarmed attack as a free action.
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